Opposable has been on the forefront of Cardboard design since the inception of the technology, creating bespoke experiences for mobile VR, as well as porting our higher-end Oculus Rift experiences. Our own Lukas Roper and Anil Glendinning are experts when it comes to designing and developing games and experiences for Google Cardboard. As such, Lukas and Anil's collective experience with innovative/cutting-edge game design makes them the ideal pair to deliver a developer-minded talk on the advantages and potential pitfalls of developing for Google's entry-level VR device.
At this year's VR World Congress, Lukas and Anil teamed up to provide a fascinating talk covering these topics. You can view the video of their talk, "how to avoid a Cardboard catastrophe", below: